Senior Motion Designer
Cinema 4D · Redshift · After Effects
Working with Warner Music, I built and animated 19 record label logo treatments for their website. Each logo was designed to come alive in its rollover state, bringing energy and personality to the browsing experience.
Working in-house at King, I handled 3D asset creation and compositing for the live action trailer behind Candy Crush Soda's Treat Yourself to More campaign. Working alongside the production team, I built the CG elements and integrated them into the live action footage to bring the campaign to life.
Produced in collaboration with Fudge Animation for Anglo American, this longform explainer brings their Future Smart Mining initiative to life. I worked closely with the Fudge team to develop storyboards from the client script, before building all the visual assets and animating the piece from start to finish.
Produced in collaboration with KPG74 Design for Evercade, this launch trailer introduces the THEC64 Handheld and The Spectrum Handheld consoles. Working from KPG74's storyboards, I animated the entire piece, then resized it for social media and produced translated versions for European markets.
Commissioned by Cactus Storage to produce a short animation for their brand launch. With a strong focus on brand guidelines, I storyboarded and animated the entire piece, making sure every element from colour palette to motion style felt consistent with their identity.
Worked on the launch assets for Candy Crush Saga's All Stars campaign, the biggest event in the Candy Crush calendar. I created multiple assets across social channels and DOOH content, with each piece translated and adapted for European markets.
I'm a freelance motion designer, 3D and 2D animator and compositor based in the UK, with over 15 years of experience working across gaming, broadcast, DOOH and advertising.
I specialise in Cinema 4D, Redshift and After Effects, and I've had the pleasure of working with the likes of Apple, Wembley Stadium, King, WB Games, Warner Music, CBRE, The FA and Manchester City.
From product visualisations and broadcast graphics to full CG animations, I bring a sharp eye for detail and a thorough understanding of the 3D pipeline. I'm equally at home in a large team or running a project solo, and I always work with brand guidelines, budgets and timelines front of mind.
Available for freelance and contract work, remote or on-site.